Developer Remedy Entertainment and publisher Microsoft has announced today  that Quantum Break, a Xbox One exclusive science-fiction, third-person shooter will be delayed until 2016.

The news is not a total surprise, as there has been rumor swirling for a while about Quantum Break being delayed. An unnamed person who claimed to be a Dutch Community and Social Media Coordinator at Microsoft stated that the game was likely to be delayed until early 2016. Then there was some doubt as Aaron Greenburg, Xbox Market Head came out and said that he had never heard of the “guy” and that they were not a Microsoft employee.

The news may not be all bad, as most of the time the main reason that a game is pushed back is due to development issues. This may not be the only reason, as was stated in a press release sent out by Microsoft.

“We’ve got the strongest games lineup in Xbox history right now, with 2015 blockbuster exclusives like ‘Halo 5: Guardians,’ ‘Rise of the Tomb Raider,’ ‘Fable Legends,’ and ‘Forza Motorsport 6,’ and more we’ll announce in the coming months,” said Shannon Loftis, Head of Publishing. “With so many games launching this year, moving ‘Quantum Break’ to 2016 extends our incredible portfolio into next year with a monster new IP.”

Developer Remedy Entertainment did confirm that there was more time needed in the development of the game.

“We’re really proud to be part of the incredible Xbox One line-up,” said Sam Lake, Creative Director at Remedy. “We thank our fans for their patience, and want them to know that the team is taking advantage of this opportunity to polish and fine tune the game to create the kind of standout entertainment experience they’ve come to expect from us.”

It may have just been the perfect storm for Quantum Break. The developer, Remedy Entertainment felt like they needed more development time, and the publisher Microsoft was comfortable pushing the release date back as they already had enough titles that would be ready for release in 2015. This is one time that a delay could work out better for the gamer, and that doesn’t seem to happen to often.